Ready for production with hi-detail.
Realistic model pendant lamp
modeled to real-world scale (mm)
All materials, groups and objects are properly named scene includes only the model with V-ray materials
High quality polygonal model, correctly scaled for an accurate representation of the original object. Model’s resolutions are optimized for polygon efficiency.
(In 3ds Max, the turbsmooth function can be used to increase mesh resolution if necessary.) All colors can be easily modified.
Model is fully textured with all materials applied.
3ds Max models are grouped for easy selection,
and objects are logically named for ease of scene management.
No part-name confusion when importing several models into a scene.
No cleaning up necessary—just drop your models into the scene and start rendering.